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Diablo 4 is an action role-playing game produced and released by Blizzard Entertainment on June 6, 2023, and launched on platforms such as Steam on October 17. The background of the game is set in the future after the actions of the High Heaven and the Flaming Hell caused the massacre of millions of people. Lilith, the daughter of Mephisto, the rumored ancestor of mankind, reappeared and extended her claws to the people of Sanctuary, making the world dark and desperate.

In the game, players can choose a total of five professions, namely Necromancer, Barbarian, Druid, Rogue, and Magician, each with unique skills and abilities. It adopts an open world setting, composed of 5 connected areas, and adds elements such as weather changes and day and night cycles. There are also hundreds of dungeons for players to explore at will.

The world view of this game continues the story background of Diablo 3 and revolves around the Eternal War. The Eternal War is an epic battle between the angels and demons, and the game takes place in the human world called Sanctuary, which was created by the Archangel Inarius and the Demon Lilith. They used the power of the World Stone to hide it from the angels and demons.

The affix selection and fluctuation range of legendary equipment in the public beta are similar to those of yellow equipment of the same strength, except that the number of affixes of Legendary equipment is one more. The special effects of Legendary equipment can be extracted and applied to Yellow Equipment, and Legendary equipment can be regarded as Yellow Equipment with 4 affixes. The extracted Legendary Essence is a consumable and can only be used once, but the number of times the base material can be infused is unlimited. Different spirits have different applicable areas. For example, offensive spirits can only be used for weapons, gloves, amulets, and rings. Using them for two-handed weapons and necklaces will increase their strength. In the later stage, yellow equipment may also have 4 affixes. This yellow equipment base material is usually the mainstream of trading. In contrast, dark gold is rarer. In the public beta version, its weapons can only be dropped from specific bosses with a probability. The dark gold equipment of Diablo 4 refers to the logic of Diablo 2: rarer and harder to drop; unique, with affixes that legendary equipment cannot obtain; the affixes are completely fixed, and different dark gold weapons only have different numerical ranges, and the affix types are fixed. In addition, in Diablo 4, only one dark gold equipment with the same name can be equipped. Dual-wielding professions cannot hold two dark gold weapons with the same name at the same time, but dark golds with different names can be equipped.

Sacred and ancestral equipment: This refers to the quality of the equipment. Ordinary quality equipment can be dropped at the beginning of the game, and the lowest level of sacred equipment is 50, and it will only drop after the world difficulty is increased to level 3; while the lowest level of ancestral quality equipment is 70, and it will only drop in the highest difficulty level 4. The higher the quality, the higher the basic attributes and upper and lower limits of the equipment. For example, the skill level of ordinary gloves is up to +2, the sacred level is up to +3, and the ancestral level can be +4. The affixes of dark gold equipment are fixed, but the quality will affect the range of affixes. Legendary spirits also have different qualities, and spirits of the same quality can only be infused into equipment of the same quality. In the later stage, if you want to graduate, you need to brush the ancestral base material plus the ancestral legendary power, while dark gold equipment can be used as long as it is ancestral quality.

The strength of equipment items can be intuitively judged by checking the item strength value in the item details interface. It is generally recommended to wear equipment with a larger value first. When the strength levels of two pieces of equipment are not much different, consider the strength difference of the entries.

In addition to providing physical damage reduction, its armor value also provides 50% non-physical damage reduction. There is a marginal diminishing effect in defense damage reduction. The higher the level of the player and the monster, the worse the damage reduction effect brought by the same armor value.

In terms of equipment matching, taking the ranger as an example, the skills of this profession are equipped with a variety of tags. In addition to the main attribute increasing skill damage, the corresponding tag amplification is also required through equipment to increase damage. For example, the core skill is to choose a fast knife. It is affected by the skill level, the ranger's main attribute agility and skill tags (such as core, infusion, assassination, melee physical, etc.), and is also affected by weapon damage, melee damage, physical damage, critical hit, critical hit damage and other tags, as well as target health (healthy enemies or low-health enemies), dual-wielding weapons and other factors. If you choose frost infusion as the infusion skill, you will also add tags such as slowing down enemies, freezing enemies, and crowd controlling enemies. Based on this, you can first find a glove with +2 slashing skills, which will increase the range significantly; weapon selection needs to comprehensively consider weapon damage and the hit rate of the tags with attached entries; helmets, pants, and shoes give priority to survivability and main attributes, or save skill points and invest in other talents to increase damage in disguise when they have displacement and survival skills; rings and necklaces should hit as many related tag entries as possible.

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