Diablo 2 Elite Wands Guide
Elite Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Elite Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing | Wands
Elite Class-specific Armor: Barbarian Helms | Druid Pelts | Paladin Shields | Necromancer Shrunken Heads
Elite Class-specific Weapons: Amazon Weapons | Assassin Katars | Sorceress Orbs
Their usefulness in combat often underestimated, skillfully wielded wands cause damage similar to that of clubs and maces. For the most part, wands are used for the enchantments they bestow upon the wielder rather than for combat. Necromancers are commonly observed wielding these inscribed and decorated rods. High-ranking priests of the dead are rumored to store magical energies within these artifacts by marking them with powerful and arcane symbols.
Elite Wands do not have an increased Magic Level like the Normal and Exceptional versions.
All Wands give a bonus of +50% Damage to Undead.
Wands can have up to 3 staffmods (bonuses to specific Necromancer spells), each ranging from +1 to +3 to skill level.
Wands | Min/Max 1h Damage | Level Requirement | Min Strength | Min Dexterity | Rangeadder | Durability | Sockets | Speed for Necromancer | Quality Level |
---|---|---|---|---|---|---|---|---|---|
Polished Wand |
18 to 33 (25.5 Avg) | 41 | 25 | - | 0 | 22 | 2 | [0] Fast |
55 |
Ghost Wand |
20 to 40 (30 Avg) | 48 | 25 | - | 0 | 14 | 2 | [10] Normal |
65 |
Lich Wand |
10 to 31 (20.5 Avg) | 56 | 25 | - | 0 | 17 | 2 | [-20] Very Fast |
75 |
Unearthed Wand |
22 to 28 (25 Avg) | 64 | 25 | - | 0 | 18 | 2 | [0] Fast |
86 |