Diablo 2 Elite Unique Daggers Guide
Rings | Amulets | Charms | Jewels | Circlets
Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin
Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Wands
Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Unique Index
(See Elite Normal Daggers)
Wizardspike Bone Knife |
One-Hand Damage: 23 To 49 (36 Avg) Required Level: 61 Required Strength: 38 Required Dexterity: 75 Base Weapon Speed: [-20] + (2 Per Character Level) 2-198 To Mana (Based On Character Level) 50% Faster Cast Rate Regenerate Mana 15% Increase Maximum Mana 15% All Resistances +75 Indestructible (Spawns In Any Patch) |
Fleshripper Fanged Knife |
One-Hand Damage: (45-60) To (174-228) (108-144 Avg) Required Level: 68 Required Strength: 42 Required Dexterity: 86 Durability: 36 Base Weapon Speed: [-20] +200-300% Enhanced Damage (varies) -50% Target Defense 25% Chance of Crushing Blow 33% Deadly Strike 50% Chance of Open Wounds Prevent Monster Heal Slows Target By 20% (Only Spawns In Patch 1.10 or later) |
Ghostflame Legend Spike |
One-Hand Damage: (133-156) To (203-238) (168-197 Avg) Required Level: 66 Required Strength: 55 Required Dexterity: 57 Base Weapon Speed: [-10] +190-240% Enhanced Damage (varies) Ignore Target's Defense +108 Magic Damage 10-15% Mana Stolen Per Hit (varies) +2 To Light Radius Indestructible Ethereal (Cannot Be Repaired)* (Only Spawns In Patch 1.10 or later) |
Ghostflame: It doesn't need to be repaired because it's Indestructible