Diablo 2 Unique Maces Guide
Rings | Amulets | Charms | Jewels | Circlets
Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin
Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Wands
Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Unique Index
(see Normal Maces)
Felloak Club |
One-Hand Damage: 1 To 10 (5.5 Avg) Required Level: 3 Durability: 24 Base Weapon Speed: [-10] +70-80% Enhanced Damage (varies) +50% Damage To Undead Adds 6-8 Fire Damage Knockback Lightning Resist +60% Fire Resist +20% (Only Spawns In Patch 1.09 or later) |
Stoutnail Spiked Club |
One-Hand Damage: 10 To 16 (13 Avg) Required Level: 5 Durability: 36 Base Weapon Speed: [0] +100% Enhanced Damage +50% Damage To Undead +7 To Vitality Attacker Takes Damage of 3-10 (varies) Magic Damage Reduced By 2 (Only Spawns In Patch 1.09 or later) |
Crushflange Mace |
One-Hand Damage: 4 To (15-16) (9.5-10 Avg) Required Level: 9 Required Strength: 27 Durability: 60 Base Weapon Speed: [0] +50-60% Enhanced Damage (varies) +50% Damage To Undead 33% Chance Of Crushing Blow Knockback Fire Resist +50% +15 To Strength +2 To Light Radius (Only Spawns In Patch 1.09 or later) |
Bloodrise Morning Star |
One-Hand Damage: 15 To 35 (25 Avg) Required Level: 15 Required Strength: 36 Durability: 72 Base Weapon Speed: [10] +120% Enhanced Damage +50% Damage To Undead 25% Chance Of Open Wounds 10% Increased Attack Speed 5% Life Stolen Per Hit 50% bonus to Attack Rating +3 To Sacrifice (Paladin Only) +2 To Light Radius (Only Spawns In Patch 1.09 or later) |
The General's Tan Do Li Ga Flail |
One-Hand Damage: 2 To (56-58) (29-30 Avg) Required Level: 21 Required Strength: 41 Required Dexterity: 35 Durability: 30 Base Weapon Speed: [-10] +50-60% Enhanced Damage (varies) +50% Damage To Undead Adds 1-20 Damage 20% Increased Attack Speed 5% Mana Stolen Per Hit Slows Target By 50% +25 Defense (Only Spawns In Patch 1.09 or later) |
Ironstone War Hammer |
One-Hand Damage: (38-47) To (58-72) (48-59.5 Avg) Required Level: 27 Required Strength: 53 Durability: 55 Base Weapon Speed: [20] +100-150% Enhanced Damage (varies) +50% Damage To Undead Adds 1-10 Lightning Damage +100-150 To Attack Rating (varies) +10 To Strength (Only Spawns In Patch 1.09 or later) |
Bonesnap Maul |
Two-Hand Damage: (90-120) To (129-172) (109.5-146 Avg) Required Level: 24 Required Strength: 69 Durability: 60 Base Weapon Speed: [10] +200-300% Enhanced Damage (varies) +100% Damage To Undead 40% chance of Crushing Blow Cold Resist +30% Fire Resist +30% (Only Spawns In Patch 1.09 or later) |
Steeldriver Great Maul |
Two-Hand Damage: (95-133) To (145-203) (120-168 Avg) Required Level: 29 Required Strength: 50 Durability: 60 Base Weapon Speed: [20] +150-250% Enhanced Damage (varies) +50% Damage To Undead 40% Increased Attack Speed Requirements -50% Heal Stamina plus 25% (Only Spawns In Patch 1.09 or later) |