Diablo 2 Unique Axes Guide
Rings | Amulets | Charms | Jewels | Circlets
Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin
Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Wands
Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Unique Index
(see Normal Axes)
The Gnasher Hand Axe |
One-Hand Damage: (4-5) To (9-10) (6.5-7.5 Avg) Required Level: 5 Durability: 28 Base Weapon Speed: [0] +60-70% Enhanced Damage (varies) 20% Chance of Crushing Blow 50% Chance of Open Wounds* +8 To Strength (Only Spawns In Patch 1.10 or later) |
Deathspade Axe |
One-Hand Damage: 14 To (17-18) (15.5-16 Avg) Required Level: 9 Required Strength: 32 Durability: 24 Base Weapon Speed: [10] +60-70% Enhanced Damage (varies) +8 To Minimum Damage 15% Bonus to Attack Rating Hit Blinds Target* +4 points of Mana after each kill (Only Spawns In Patch 1.09 or later) |
Bladebone Double Axe |
One-Hand Damage: (6-7) To (16-19) (11-13 Avg) Required Level: 15 Required Strength: 43 Durability: 24 Base Weapon Speed: [10] +30-50% Enhanced Damage (varies) +100% Damage To Undead Adds 8-12 Fire Damage 20% Increased Attack Speed +40 to Attack Rating Against Undead +20 Defense (Only Spawns In Patch 1.09 or later) |
Skull Splitter Military Pick |
One-Hand Damage: (11-14) To (17-22) (14-18 Avg) Required Level: 21 Required Strength: 49 Required Dexterity: 33 Durability: 26 Base Weapon Speed: [-10] +60-100% Enhanced Damage (varies) Adds 1-(12-15) Lightning Damage (varies) +50-100 To Attack Rating (varies) 15% Chance Of Open Wounds Hit Blinds Target +2* Regenerate Mana 20% (Only Spawns In Patch 1.09 or later) |
Rakescar War Axe |
One-Hand Damage: (17-25) To (31-45) (24-35 Avg) Required Level: 27 Required Strength: 67 Durability: 26 Base Weapon Speed: [0] +75-150% Enhanced Damage (varies) +38 Poison Damage Over 3 Seconds 30% Increased Attack Speed +50 To Attack Rating Poison resist +50% (Only Spawns In Patch 1.09 or later) |
Axe of Fechmar Large Axe |
Two-Hand Damage: (10-11) To (22-24) (16-17.5 Avg) Required Level: 8 Required Strength: 35 Durability: 30 Base Weapon Speed: [-10] +70-90% Enhanced Damage (varies) Freezes Target +3* Cold Resist +50% +2 To Light Radius (Only Spawns In Patch 1.09 or later) |
Goreshovel Broad Axe |
Two-Hand Damage: (14-15) To (34-36) (24-25.5 Avg) Required Level: 14 Required Strength: 48 Durability: 35 Base Weapon Speed: [0] +40-50% Enhanced Damage (varies) +9 To Maximum Damage 60% Chance of Open Wounds* 30% Increased Attack Speed +25 To Strength (Only Spawns In Patch 1.09 or later) |
The Chieftain Battle Axe |
Two-Hand Damage: 24 To 64 (44 Avg) Required Level: 19 Required Strength: 54 Durability: 40 Base Weapon Speed: [10] +100% Enhanced Damage 20% Increased Attack Speed Adds 1-40 Lightning Damage All Resistances +10-20 (varies) +6 To Mana After Each Kill (Only Spawns In Patch 1.09 or later) |
Brainhew Great Axe |
Two-Hand Damage: (27-30) To (45-54) (36-42 Avg) Required Level: 25 Required Strength: 63 Required Dexterity: 39 Durability: 50 Base Weapon Speed: [-10] +50-80% Enhanced Damage (varies) +14 To Minimum Damage Adds 15-35 Fire Damage 10-13% Mana Stolen Per Hit (varies) +25 To Mana +4 To Light Radius (Only Spawns In Patch 1.09 or later) |
Humongous Giant Axe |
Two-Hand Damage: (47-56) To (96-124) (71.5-90 Avg) Required Level: 29 Required Strength: 84 Durability: 50 Base Weapon Speed: [10] +80-120% Enhanced Damage (varies) Adds 8-(15-25) Damage (varies) 33% chance of Crushing Blow Requirements 20%* +20-30 to Strength (varies) (Only Spawns In Patch 1.09 or later) |
The Gnasher:
50% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably. They lose health while bleeding.
Skull Splitter: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision.
Deathspade: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision.
Axe of Fechmar: Note, this is not the same as Cold Damage.
Goreshovel: 60% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably.
They lose health while bleeding.
Humongous:
Requirements 20%: Adds 20% more to item requirements. In this case the requirement of Strength on
The Humongous is 84 instead of the normal 70 Strength required on Normal Giant Axes.