Diablo 2 Unique Shields Guide
Rings | Amulets | Charms | Jewels | Circlets
Class-Specific Items: Amazon | Assassin | Necromancer | Barbarian | Sorceress | Druid | Paladin
Normal Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Normal Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Wands
Exceptional Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Exceptional Unique Weapons: Axes | Bows | Crossbows | Daggers | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Elite Unique Armor: Helms | Armor | Shields | Gloves | Boots | Belts
Elite Unique Weapons: Axes | Bows | Crossbows | Daggers | Javelins | Maces | Polearms
Scepters | Spears | Staves | Swords | Throwing Weapons | Wands
Unique Index
(see Normal Shields)
Pelta Lunata Buckler |
Defense: 39 (Base Defense: 4-6) Required Level: 2 Required Strength: 12 Durability: 20-24 (varies) Chance to Block: Pal: 50%, Ama/Asn/Bar/: 45%, Dru/Nec/Sor: 40% Paladin Smite Damage: 1 To 3 +30-40% Enhanced Defense (varies) +30 Defense 20% Increased Chance Of Blocking 40% Faster Block Rate +10 To Energy +10 To Vitality +2 To Strength (Only Spawns In Patch 1.09 or later) |
Umbral Disk Small Shield |
Defense: 45-46 (varies)(Base Defense: 8-10) Required Level: 9 Required Strength: 22 Durability: 26-31 (varies) Chance to Block: Pal: 65%, Ama/Asn/Bar: 60%, Dru/Nec/Sor: 55% Paladin Smite Damage: 2 To 3 +40-50% Enhanced Defense (varies) +30 Defense 30% Increased Chance Of Blocking Hit Blinds Target* +20 To Life +10 To Dexterity -2 To Light Radius +10-15 Durability (varies) (Only Spawns In Patch 1.09 or later) |
Stormguild Large Shield |
Defense: 52-54 (varies)(Base Defense: 12-14) Required Level: 13 Required Strength: 34 Durability: 34-39 (varies) Chance to Block: Pal: 72%, Ama/Asn/Bar: 67%, Dru/Nec/Sor: 62% Paladin Smite Damage: 2 To 4 +50-60% Enhanced Defense (varies) +30 Defense +30% Increased Chance Of Blocking Lightning Resist +25% Adds 1-6 Lightning Damage Attacker Takes Lightning Damage Of 3 Magic Damage Reduced By 1 (Only Spawns In Patch 1.09 or later) |
Steelclash Kite Shield |
Defense: 50-58 (varies)(Base Defense: 16-18) Required Level: 17 Required Strength: 47 Durability: 45-50 (varies) Chance to Block: Pal: 63%, Ama/Asn/Bar: 58%, Dru/Nec/Sor: 53% Paladin Smite Damage: 2 To 5 +60-100% Enhanced Defense (varies) +20 Defense 25% Increased chance of blocking 20% Faster Block Rate All Resistances +15 +1 To Paladin Skill Levels +3 To Light Radius Damage Reduced By 3 (Only Spawns In Patch 1.09 or later) |
Swordback Hold Spiked Shield |
Defense: 43-51 (varies)(Base Defense: 15-25) Required Level: 15 Required Strength: 30 Durability: 40 Chance to Block: Pal: 60%, Ama/Asn/Bar: 55%, Dru/Nec/Sor: 50% Paladin Smite Damage: 5 To 9 +30-60% Enhance Defense (varies) +10 Defense 20% Increased Chance of Blocking 50% Chance of Open Wounds* Attacker Takes Damage of 10 (Only Spawns In Patch 1.09 or later) |
Bverrit Keep Tower Shield |
Defense: 76-87 (varies)(Base Defense: 22-25) Required Level: 19 Required Strength: 75 Durability: 140-160 (varies) Chance to Block: Pal: 64%, Ama/Asn/Bar: 59%, Dru/Nec/Sor: 54% Paladin Smite Damage: 1 To 5 +80-120% Defense (varies) +30 Defense 10% Increased Chance Of Blocking Fire Resist +75% +5 To Strength Magic Damage Reduced By 5 (Only Spawns In Patch 1.09 or later) |
Wall of the Eyeless Bone Shield |
Defense: 50-53 (varies)(Base Defense: 10-30) Required Level: 20 Required Strength: 25 Durability: 40 Chance to Block: Pal: 50%, Ama/Asn/Bar: 45%, Dru/Nec/Sor: 40% Paladin Smite Damage: 3 To 6 +30-40% Enhanced Defense (varies) +10 Defense +5 to Mana after Each Kill* 20% Faster Cast Rate 3% Mana Stolen Per Hit Poison Resist +20% (Only Spawns In Patch 1.09 or later) |
The Ward Gothic Shield |
Defense: 112 (Base Defense: 30-35) Required Level: 26 Required Strength: 60 Durability: 40 Chance to Block: Pal: 56%, Ama/Asn/Bar: 51%, Dru/Nec/Sor: 46% Paladin Smite Damage: 2 To 6 +100% Enhanced Defense +40 Defense 10% Increased chance of blocking All Resistances +30-50 (varies) Magic Damage Reduced By 2 +10 To Strength (Only Spawns In Patch 1.09 or later) |
Umbral Disk: Hit Blinds Target: Decreases radius of awareness similar to the Necromancer Curse: Dim Vision.
Swordback Hold: 50% Chance of Open Wounds: This is a chance of making a monster bleed uncontrollably.
They lose health while bleeding.
Wall of the Eyeless: +5 to Mana after Each Kill: Will not work when the killing blow is made by a Minion.