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Buy D2R Items RuneWords Enigma

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  • D2R Archon Plate Enigma 750-769 Defense Add
    D2R Archon Plate Enigma 750-769 Defense Add
    Enigma
    Archon Plate
    'JahIthBer'
    Defense: 1191
    Durability: 60 of 60
    Required Strength: 103
    Required Level: 65
    +2 to All Skills
    +45% Faster Run/Walk
    +1 to Teleport
    +756 Defense
    0 to Strength (Based on Character Level)
    Increase Maximum Life 5%
    Damage Reduced by 8%
    +14 Life after each Kill
    15% Damage Taken Goes To Mana
    1% Better Chance of Getting Magic Items (Based on Character Level)
    Socketed (3)

    $ 2.85

  • D2R Dusk Shroud Enigma 750-769 Defense Add
    D2R Dusk Shroud Enigma 750-769 Defense Add
    Enigma
    Dusk Shroud
    'JahIthBer'
    Defense: 1150
    Durability: 22 of 22
    Required Strength: 77
    Required Level: 65
    +2 to All Skills
    +45% Faster Run/Walk
    +1 to Teleport
    +769 Defense
    0 to Strength (Based on Character Level)
    Increase Maximum Life 5%
    Damage Reduced by 8%
    +14 Life after each Kill
    15% Damage Taken Goes To Mana
    1% Better Chance of Getting Magic Items (Based on Character Level)
    Increase Maximum Durability 11%
    Socketed (3)

    $ 2.85

  • D2R Mage Plate Enigma 750-769 Defense Add
    D2R Mage Plate Enigma 750-769 Defense Add
    Enigma
    Mage Plate
    'JahIthBer'
    Defense: 994
    Durability: 60 of 60
    Required Strength: 55
    Required Level: 65
    +2 to All Skills
    +45% Faster Run/Walk
    +1 to Teleport
    +755 Defense
    0 to Strength (Based on Character Level)
    Increase Maximum Life 5%
    Damage Reduced by 8%
    +14 Life after each Kill
    15% Damage Taken Goes To Mana
    1% Better Chance of Getting Magic Items (Based on Character Level)
    Socketed (3)

    $ 2.85

  • D2R Mage Plate Enigma 770-774 Defense Add
    D2R Mage Plate Enigma 770-774 Defense Add
    Enigma
    Mage Plate
    'JahIthBer'
    Defense: 1025
    Durability: 60 of 60
    Required Strength: 55
    Required Level: 65
    +2 to All Skills
    +45% Faster Run/Walk
    +1 to Teleport
    +770 Defense
    0 to Strength (Based on Character Level)
    Increase Maximum Life 5%
    Damage Reduced by 8%
    +14 Life after each Kill
    15% Damage Taken Goes To Mana
    1% Better Chance of Getting Magic Items (Based on Character Level)
    Socketed (3)

    $ 5.85

  • D2R Unmade Enigma Archon Plate

    $ 2.85

  • D2R Unmade Enigma Dusk Shroud

    $ 2.85

  • D2R Unmade Enigma Mage Plate

    $ 2.85

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In the Diablo 2 Resurrected, "Enigma" is a very famous and powerful runeword, commonly known as "TP+" by players. Its biggest feature is the additional skill "Teleport", which is instant movement at level 1.
The order of rune inlay is: 31# (Jah) + 6# (Ith) + 30# (Ber), and 3-hole armor is required as the base material.
The following are some common base materials suitable for making "Enigma" and their suitable characters:
Super Mage Armor: Suitable for various mage characters who do not want to invest in strength attributes, because the strength requirement of mage armor is relatively low.
Super Gray Shroud: Suitable for those mage characters who still have overflowing strength even if they do not invest in strength attributes, such as Necromancers (NEC) who use "Beast" pure moves.
Super Archon Armor: Suitable for physical characters who major in strength, such as Hammer Paladin; Old Hammer Paladin is also commonly used.
Super Holy Armor: Also suitable for various physical characters who major in strength.
Super Shadow Armor: Suitable for Bladestorm Barbarians or Counter Helix Barbarians.
Invisible Bug Armor: Suitable for the rich Amazons (3mm Rogue Mercenaries), taking advantage of its invisible characteristics and high defense.
+2 levels to all skills, improving the overall strength of the character.
45% faster movement/running, increasing the mobility of the character.
+750 - 775 defense (variable), providing better defense.
0 - 74 strength increases by character level, which can save a lot of attribute points to increase physical strength, thereby greatly improving the character's health and also increasing the damage of some professions.

Its birth allows other characters besides the mage to have the ability to teleport, which brings about a huge change in the gameplay and is one of the ultimate equipment pursued by many players. However, the 31# and 30# runes required for its production are relatively rare and difficult to obtain.
It should be noted that when making a runeword, the base material must be gray, the number of holes must meet the requirements, and the runes must be inlaid in order. At the same time, a good base material can make the runeword play a greater role, and its value is sometimes even higher than the rune itself.
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