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Buy D2R Items RuneWords Insight

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  • D2R Colossus Voulge Insight & Ethereal
    D2R Colossus Voulge Insight & Ethereal
    Insight
    Colossus Voulge
    'RalTirTalSol'
    Two-Hand Damage: 94 to 839
    Durability: 26 of 26
    Required Dexterity: 45
    Required Strength: 200
    Required Level: 48
    Polearm Class - Slow Attack Speed
    Level 12 Meditation Aura When Equipped
    +35% Faster Cast Rate
    +240% Enhanced Damage
    +9 to Minimum Damage
    247% Bonus to Attack Rating
    Adds 5-30 fire damage
    +75 poison damage over 5 seconds
    +3 to Critical Strike
    +5 to all Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Ethereal (Cannot be Repaired), Socketed (4)

    $ 1.25

  • D2R Cryptic Axe Insight & Ethereal
    D2R Cryptic Axe Insight & Ethereal
    Insight
    Cryptic Axe
    'RalTirTalSol'
    Two-Hand Damage: 162 to 704
    Durability: 33 of 33
    Required Dexterity: 93
    Required Strength: 155
    Required Level: 59
    Polearm Class - Slow Attack Speed
    Level 13 Meditation Aura When Equipped
    +35% Faster Cast Rate
    +213% Enhanced Damage
    +9 to Minimum Damage
    180% Bonus to Attack Rating
    +2 to Attack Rating
    Adds 5-30 fire damage
    +75 poison damage over 5 seconds
    +2 to Critical Strike
    +5 to all Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Ethereal (Cannot be Repaired), Socketed (4)

    $ 1.25

  • D2R Poleaxe Insight
    D2R Poleaxe Insight
    Insight
    Poleaxe
    Raltirtalsool'
    Two-Hand Damage: 66 to 124
    Durability: 65 of 65
    Required Strength: 62
    Required Level: 27
    Polearm Colossus - Normal Attack Speed
    Level 13 Mepditation Aura when Equipped
    +35% Faster Cast Rate
    +220% Enhanced Damage
    +9 to Minimum Damage
    191% Bonus to Attack Rating
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5s Seconds
    +4 to Critical Strike
    +5 to All Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Socketed (4)

    $ 5.85

  • D2R Thresher Insight & Ethereal
    D2R Thresher Insight & Ethereal
    Insight
    Thresher
    'RalTirTalSol'
    Two-Hand Damage: 73 to 753
    Durability: 33 of 33
    Required Dexterity: 108
    Required Strength: 142
    Required Level: 53
    Polearm Class - Normal Attack Speed
    Level 13 Meditation Aura When Equipped
    +35% Faster Cast Rate
    +257% Enhanced Damage
    +9 to Minimum Damage
    250% Bonus to Attack Rating
    Adds 5-30 fire damage
    +75 poison damage over 5 seconds
    +3 to Critical Strike
    +5 to all Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Ethereal (Cannot be Repaired), Socketed (4)

    $ 1.25

  • D2R Unmade Insight Colossus Voulge Ethereal

    $ 1.25

  • D2R Unmade Insight Cryptic Axe Ethereal

    $ 1.25

  • D2R Unmade Insight Thresher Ethereal
    D2R Unmade Insight Thresher Ethereal
    Ral + Tir + Tal + Sol

    $ 1.25

  • D2R Halberd Insight
    D2R Halberd Insight
    Insight
    Halberd
    Raltirtalsol'
    Two-Hand Damage: 5) to 161
    Durabilityy: 47 of 55
    Required Dexterity: 47
    Required Strength: 75
    Required Level: 27
    Polearm Colossus - Slow Attack Speed
    Level 13 Mepditation Aura when Equipped
    35% Faster Cast Rate
    258% Enhanced Damage
    +9 to Minimum Damage
    197% Bonus to Attack Rating
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5 Seconds
    +2 to Critical Strike
    +5 to All Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Socketed (4)

    $ 0.85

  • D2R Scythe Insight
    D2R Scythe Insight
    Insight
    Scythe
    Raltirtalsol'
    Two-Hand Damage: 37 to 71
    Durability: 65 of 65
    Required Dexterity: 41
    Required Strength: 41
    Required Level: 27
    Polearm Colossus - Normal Attack Speed
    Level 13 Mepditation Aura when Equipped
    35% Faster Cast Rate
    255% Enhanced Damage
    +9 to Minimum Damage
    232% Bonus to Attack Rating
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5s Seconds
    +2 to Critical Strike
    +5 to All Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic 1 Tomms
    Socketed (4)

    $ 0.85

  • D2R Scythe Insight 17 Aura
    D2R Scythe Insight 17 Aura
    Insight
    Scythe
    Raltirtalsol'
    Two-Hand Damage: 35 to 66
    Durability: 65 of 65
    Required Dexterity: 41
    Required Strength: 41
    Required Level: 27
    Polearm Colossus - Normal Attack Speed
    Level 17 Meditation Aura when Equipped
    35% Faster Cast Rate
    230% Enhanced Damage
    +9 to Minimum Damage
    224% Bonus to Attack Rating
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5 Seconds
    +4 to Critical Strike
    +5 to All Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic Items
    Socketed (4)

    $ 2.85

  • D2R Voulge Insight
    D2R Voulge Insight
    Insight
    Voulge
    Raltirtalsol'
    Two-Hand Damage: 27 to 64
    Durability: 55 of 55
    Required Strength: 50
    Required Level: 27
    Polearm Colossus - Normal Attack Speed
    Level 14 Mepditation Aura when Equipped
    35% Faster Cast Rate
    206% Enhanced Damage
    +9 to Minimum Damage
    205% Bennus to Attack Rating
    +2 to Attack Rating
    Adds 5-30 Fire Damage
    +75 Poison Damage Over 5s Seconds
    +5 to Critical Strike
    +5 to All Attributes
    +2 to Mana after each Kill
    23% Better Chance of Getting Magic 1 Tomms
    Increase Maximum Durasility 10%
    Socketed (4)

    $ 0.85

no more
Insight is a relatively practical runeword in D2R. It is obtained by inlaying "Ral" (Rune 8), "Tir" (Rune 3), "Tal" (Rune 7), and "Sol" (Rune 12) into a 4-hole base material in sequence. The base material can use polearms and staves. In version 2.4, bows and crossbows were newly added, allowing the bow mercenaries in the first act to use them, giving them the meditation aura that can only be opened by paladins at levels 12-17, providing huge gains to the protagonist, and the mana recovery rate can reach 575%-700%.

The characters suitable for using the insight runeword are relatively wide, and the following are common:
Act II mercenaries: can greatly improve the strength of mercenaries, especially the meditation aura can provide fast mana recovery and enhance their continuous combat capabilities.

In the normal level, the item level dropped by monsters of level 26-40 meets the requirements for punching out 4-hole long-handled weapon base materials, and most of these monsters are concentrated between act4-5. The item level of the normal cow level is 28, and all 4 holes can be punched out.
If the weapon does not have natural holes, you can also punch holes in the following two ways:
Complete the Razuk quest in Act 5 (kill Warlord Shank).
Use blocks to punch holes, the formula is: 8 Lal + 11 Am + Perfect Purple Gem + Ordinary Weapons, but this method has many restrictions. The items must be of ordinary level and have no holes. Poor quality and super strong items cannot be punched.
There is no fixed and unique choice for the choice of base materials, and different characters and players may have different preferences.

Please note that when embedding runes, you must follow the order of the runewords to avoid embedding errors. If you embed incorrectly, you can use No. 15 Hail + Town Teleport Scroll + the incorrectly embedded equipment to restore it to a brand new polearm without embedding.
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